These games motivate the team to develop TERA for consoles

These games motivate the team to develop TERA for consoles

It is not really that frequently we visit PC-quality MMORPGs make it into home consoles. Matt Denomme, senior product manager at En Masse Entertainment working on TERA, lately had some opportunity to discuss his experience working on Buy Tera Gold for console and gave us insight on a number of the challenges his team faced, and the opportunities that arose out of their work. Plus, we got some clarity on hot-button issues like crossplay and a possible Nintendo Switch version. Without further ado, let's jump in!

Did the achievement of these games motivate the team to develop TERA for consoles, or was there something else which had a larger effect on the decision to vent TERA?

In the first time we hooked a controller up to a test construct, we knew TERA would be an excellent match for consoles. In many ways, it had been the success of TERA and it has action-focused MMORPG layout that drove us to make the jump, although we won't deny we spent some time viewing and enjoying other names during the evolution process.

What was the biggest challenge in bringing TERA consoles? Were there any major differences between the progression of the PlayStation 4 and the Xbox One versions of the match?

Once it supports gamepads on ps4 tera gold, it would be very hard, if not impossible, to interact with the complete breadth of systems and interfaces in the PC version using a gamepad. Re-designing all of TERA's systems and ports with a gamepad in mind was a huge job and a significant design challenge for the group at Bluehole because it was their first time working on a game for consoles.

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